; TowerBlock environment script

; MBK = stadium model block, a BMB with the same name will also attempt to be loaded
MBK:	Stadiums/TowerBlock/Day/TowerBlock

; BVD = Bounding Volume Data for physics for enviroment
BVD:	Stadiums/TowerBlock/Day/TowerBlock

; BD = Object file containing object/crowd position data for environment
BD:	Stadiums/TowerBlock/Day/TowerBlock

; CROWD = Animation Block containing environment specific animations for crowd
CROWD: Stadiums/TowerBlock/Day/TowerBlockCrowd